Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Friday, August 26, 2016

Simple ways to improve your application Architecture

I'm an Android app development rookie, with roughly four months of coding experience. And as I've grown more and more knowledgeable of Android fundamentals, I decided to look upon my very first projects as a rookie. I realised that my starting code was sloppy and just all over the place, so recently I've been trying out a new approach to both my application and code structure, which is widely known as MVP — an abbreviation for Model-View-Presenter software architecture.


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This article is related to

Android, Android Development, Android Resources, Android Samples,Mobile Development Tutorials,Mobile Developments

Architecting Android with Data Binding and MVVM in mind

When Google announced Data Binding Library at last year Google I/O, I was thinking "oh man, this is the next big thing in Android development". And yeah, the hype was real (for the next two weeks), and it all kinda disappeared. My thoughts are that developers were so into MVP and Rx that they did not have any time to experiment with Data Binding. And also, you cannot "just" use Data Binding, you need to spend some time learning it and change your application's architecture to write a testable Android Application with Data Binding in mind.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


This article is related to

Android, Android Development, Android Resources, Android Samples,Mobile Development Tutorials,Mobile Developments
​,Android Data Binding,Android MVVM​,Architecting Android

Friday, June 26, 2015

Geofences on Android with GoogleApiClient

In this tutorial, you'll build an Android app named "AWTY?" which uses GoogleApiClient, a component of Google Play Services, to add geofences. Your users will be able to enter a name, location, and size for a desired geofence. When entering the geofence, your users will get an Android notification of a geofence crossing.


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Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


This article is related to

Android, Android Development, Android Resources, Android Samples,Mobile Development Tutorials,Mobile Developments

Friday, May 16, 2014

Create a Puzzle Game for Android with the Dolby Audio API

In today's crowded mobile market, it's important to make your applications as compelling as they can possibly be. Enhancing an application's audial experience can be as appealing to the user as having a stunning user interface. The sound created by an application is a form of interaction between the user and the application that is all too often overlooked. However, this means that offering a great audial experience can help your application stand out from the crowd. Dolby Digital Plus is an advanced audio codec that can be used in mobile applications using Dolby's easy-to-use Audio API. Dolby has made its API available for several platforms, including Android and Kindle Fire. In this tutorial, we will look at the Android implementation of the API. The Dolby Audio API for Android is compatible with a wide range of Android devices. This means that your Android applications and games can enjoy high-fidelity, immersive audio with only a few minutes of work integrating Dolby's Audio API. Let's explore what it takes to integrate the API by creating a puzzle game.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


This article is related to

Android, Android Development, Android Resources, Android Samples,Mobile Development Tutorials,Mobile Developments

Thursday, May 15, 2014

FlightTrack

Google Play link:  FlightTrack







Google Play link:  FlightTrack

Maluuba

Google Play link: Maluuba








Google Play link: Maluuba

nwplyng

Google Play link: nwplyng













Google Play link: nwplyng

Vine

Google Play link: Vine









Google Play link: Vine

SolCalendar

Google Play link: SolCalendar
 







Google Play link: SolCalendar

SolMail

 Google Play link: SolMail








Google Play link: SolMail

Origami

Google Play link: Origami






Google Play link: Origami