Showing posts with label In App Purchase. Show all posts
Showing posts with label In App Purchase. Show all posts

Sunday, December 2, 2012

Implementing in-app purchasing in Windows Phone 8


iOS developers have demonstrated a pretty consistent way to create revenue streams in mobile apps: in-app purchases. Don't reinvent the wheel. The WindowsPhoneGeek team shows you how to implement in-app purchasing in your WP8 apps. What you sell is still a challenge for you to figure out. But here's how to sell it. Cha-ching!

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I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

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This article is related to
C#,.NET,Intermediate,Advanced,VS2010,.Net,Articles,.Net Tutorials,C#,Mobile Development Tutorials,Mobile Developments,Window Phone Tutorials,WP7,WP8,In App Purchase

Wednesday, October 24, 2012

Testing in-app puchasing in Windows 8


One of the many new features with upcoming Windows 8 is the Windows Store distribution and monetization channel. Developers can now add in-app purchasing to their apps. The prizes are the same as application prizes in store, e.g. starting from 1,49 USD (1,19 EUR) and gradually growing up in 50 cent increments. Because it seems testing in-app purchasing system isn't trivial to everybody, here's a quick sample to get you started. This is only a basic example to get you started, so I don't cover different in-app types. You can learn about those at this MSDN article.

Read More from: Original Source


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This article is related to

Architect,Intermediate,VS2010,Articles,Computer Tutorials,Window,Window 8,In App Purchase

Saturday, October 20, 2012

Introduction to In-App Purchases in iOS 6



While we're on the topic of app revenue streams, Ray Wenderlich offers a tutorial on including in-app purchases in iOS 6 apps. He covers both the code side of the purchase and iOS Provisioning Portal details you need to configure for purchases. Play close attention: minor mistakes here can get your app rejected. Ray shos you how to do it the right way.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


This article is related to

iPad,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C,In App Purchase,iOS,iOS6

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