Showing posts with label iPhone Coding. Show all posts
Showing posts with label iPhone Coding. Show all posts

Monday, September 3, 2012

How to Add Custom Backgrounds to iOS Tab & Navigation Bars

The standard tab bar and navigation bar included within iOS, in all honestly, are rather bland and if you're creating a brand new app, the last thing you want is to include something that doesn't look the part. This tutorial will show you how to add a custom background to the UINavigationBar within a UINavigationController and a UITabBar within a UITabBarController.

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iPad,iPhone,iPhone Coding,iPhone Samples,iPhone Controls,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C

Thursday, August 30, 2012

Objective-C Literals

Three new features were introduced into clang at the same time: NSNumber Literals provide a syntax for creating NSNumber from scalar literal expressions; Collection Literals provide a short-hand for creating arrays and dictionaries; Object Subscripting provides a way to use subscripting with Objective-C objects. Users of Apple compiler releases can use these features starting with the Apple LLVM Compiler 4.0. Users of open-source LLVM.org compiler releases can use these features starting with clang v3.1.

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iOS Resources: Create A Character With Ragdoll Physics Using Chipmunk And Cocos2D

A great example on using the Chipmunk physics engine with Cocos2D.

You can find the tutorial with an example project on the Heyalda web site here.


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Open Source iOS Control For Creating Map Kit Style Callouts In Other Views

Now you can add the same callouts outside of an MKMapKitView.

You can find the control on Github here.

You can read more about the control on Nick's site here.

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iPad,iPhone,iPhone Coding,iPhone Resources,iPhone Open Source,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C,iOS Resources,iOS Open Sources,iOS Samples

iOS Resources : Open Source iOS Library And Example For Creating A Drum Beat Maker

For anyone looking to create a drum beat maker on the iOS platform. Also included is a great example that could be used as a starting point on creating your own drum beat app.

The library is BBGroover by Parker Wightman and can be found on Github here.

The project uses ObjectAL, and you can use CocoaPods to set up the dependencies if you have difficulty compiling the project.

Overall a very nice library, and a very useful example if you're thinking of creating a similar app.

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iPad,iPhone,iPhone Coding,iPhone Resources,iPhone Open Source,iPhone Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C,iOS Samples,iOS Resources

Wednesday, August 29, 2012

Today iPhone Development Resources and Articles

1.A Utility App for iPhone

On the iPhone, the Utility Application template creates an app with a two view controllers. The second view controller's view is displayed when the user touches a small Info Button in the lower right corner of the first view controller's view. This allows us to place detailed information in the second view about what is [...]

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2.Table View Controller in iPad

Table views are most often used in conjunction with Navigation Controllers to present a list of choices to the user, then push a new view controller depending on the choice the user made. In this blog, we'll demonstrate how to set up a table view holding a list of colors, then push a view controller [...]

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iPad,iPhone,iPhone Coding,Mobile Development Tutorials,Mobile Developments,Objective C,iOS Resources,iOS Samples

How to Create Air hockey Game for Mobile Phones iPhone and Android

Have you ever played Air Hockey? Air Hockey is a fairly popular game in game centers and other places where people hang out. Not that many people had a chance to try it as a pre-installed game on operating systems. The purpose of the game is to hit the puck to the opponent's goal with a paddle. The puck is set on a special table, which produces a cushion of air on the play surface through tiny holes with the purpose of reducing friction and increasing play speed. The winner is the player who scores 7 points first.

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Architect,Intermediate,Advanced,Game Development,iPhone,iPhone Coding,iPhone Games,Mobile Development Tutorials,Mobile Developments,Mobile Games Development

Reusable collapsable table view for iOS

I was once working on an iPhone application that shows a large number of inputs, grouped into various categories, in a UITableView. To change the value of one of the inputs, the user presses the corresponding row in the table view and alters the value in a separate screen that appears. The table view had a section for each category and each section contained a table cell (row) for each input.

The problem was that the number of inputs became very, very large so that it didn't give the user a very good overview. It was even tedious to scroll from the top of the table to the bottom.

We decided that the user should be able to collapse and expand the sections (categories) of the table by simply pressing the header of the section. We required that the code that achieves this should be reusable and that it requires the least possible number of changes to the existing code.


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iPad,iPhone,iPhone Coding,iPhone Samples,Mobile Development Tutorials,Mobile Developments,Objective C

Open Source iOS Grid View Control With Automatic Dynamic Layout Changing

A very useful control for displaying images of different sizes.

You can find the control BDDynamicGridViewController by Norez Orankijananon Github here.

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iPad,iPhone,iPhone Coding,iPhone OpenSource, Open Source, iPhone Source, iPhone Sample,Mobile Development Tutorials,Mobile Developments,Objective C

Tuesday, August 28, 2012

Today iPhone Development Resources and Articles

1- Open Source Unity 2D Game Framework With A Flash/Cocos2D Like Syntax
A new framework from Matt Rix known as Futile for creating 2D games with Unity with a syntax similar to that used by the populariOS game engine Cocos2d.

You can find the repository for Futile on Github here.

You can find out more about Futile, and find some tutorial videos on getting started on Matt's site here.

A new framework still under development, but looks like it's off to a great start.

2- Open Source iOS Library Allows UIAppearance Usage With A CSS Style Syntax
A great timesaver when using the UIAppearance protocol.

The library is UISS by Robert Wijas and can be found with documentation on Github here.

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Architect,Intermediate,Advanced,iPad,iPhone,iPhone Coding,Mobile Development Tutorials,Mobile Developments,Objective C,iOS Resources,iOS  OpenSource, iPhone Resources

Open Source Custom iOS UITableView Control For Chat Bubbles Like The Messages App

Open Source Custom iOS UITableView Control For Chat Bubbles Like The Messages App

A very interesting UITableView customization.

You can find further info and download the control on it's homepage here.

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u came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too. 

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Today iPhone development Resources and Articles

1- Create A Character With Ragdoll Physics Using Chipmunk And Cocos2DA great example on using the Chipmunk physics engine with Cocos2D.

You can find the tutorial with an example project on the Heyalda web site here.

2- Open Source Android Style Pattern To Unlock Control For iOS
A great implementation of the Android pattern to unlock control – tested and working with iOS 5. 
The control is by Grio and can be found on Github here.

You can read more about this control on the Grio blog here.

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Today iPhone Development Resources and Articles

1.Custom Table View Cells in iPad Programming

The UITableViewCell class can be configured to display in a variety of standard ways, but sometimes we want to display content in a cell that cannot be fit into one of the standard display modes. In this blog, we'll use a table view to display a series of customized cells. So, let's get started! Start [...]

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2.Picker View for iPhone Development

The UIPickerView control is a simple way to display a number of choices to the user and respond depending on the choice made. A picker control works in a similar manner to the table view control. So let's see how it works! Start Xcode, select "Create a new Xcode project," choose the Single View Application [...]

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Open Source iOS Control For Creating Springboard Style Icons With Alert Badges

Open Source iOS Control For Creating Springboard Style Icons With Alert Badges

A very useful control if you're looking to add a springboard like view within an app.


You can find the control JSBadgeView by Javier Soto on Github here.

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Monday, August 27, 2012

Open Source Robot Framework Inspired iOS App Automation Library

This library provides an easy way to automate usage of your apps in the simulator.  Included are a number of easy ways to perform swipe gestures, rotation and more.

To install you will first need the Python Installer PyPi then execute:

pip install --upgrade robotframework-ioslibrary

You can find out how to set up your app and get started on the Github page.

A full list of automation commands can be found in the documentation.

A nice alternative way for performing iOS app automation.

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Computer Tips and Tricks,Computer Tutorials,iPad,iPhone,iPhone Coding,Mobile Development Tutorials,Mobile Developments,Objective C,iOS Resources,iOS Open Source,iOS Samples

Open Source iOS Control For Creating Map Kit Style Callouts In Other Views

The UICalloutView (those "bubbles" you see in map view) is a control that has been mimicked many different times. with numerous popout type views.  There's some good ones, but none have the same level of versatility as the official UICalloutView which unfortunately is only available for use with map annotations.

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iPad,iPhone,iPhone Coding,Mobile Development Tutorials,Mobile Developments,Objective C,Open Source,iOS Resources,iOS MapKit

Open Source iOS Control Providing Live Video Filters With A Great Interface

Some time ago I mentioned GPUImage that greatly simplifies the creation of OpenGL ES video filters on the iOS platform.

I've also pointed out a tutorial on how to create video filters with GPUImage, and today came across a very interesting open source control that contains a collection of different live video filters and a nice image picker control for choosing the right filter.

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Today iPhone Example Program And Resources...

1.Presenting a Popover in iPad:

The UIPopoverController class (for iPad) is a very neat way to present information to the user. In this blog, we'll show how to use this class to present a popover view when the user touches a button. Let's see how it works. Start Xcode, click on "Create a new Xcode project," and select the Single [...]

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2.A simple Scroll View in iPad Programming:

The UIScrollView control gives us a way to pan and zoom views contained "within" it. While some attributes of a scroll view can be set in Interface Builder, in order to get a view to scroll or to zoom within a scroll view, it will be necessary to set up some things programmatically. In this [...]

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Example Source Code: A Konami Code iOS Gesture Recognizer

The Konami Code is a sequence of button presses and control movements used to unlock cheats and easter eggs in many Konami (and other) games starting in the mid-80′s.


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Wednesday, August 1, 2012

Bluetooth Connectivity with GameKit in iOS

This iOS tutorial will teach you how to establish a Bluetooth connection between two iOS devices using theGKPeerPickerController, GKPeerPickerControllerDelegate, GKSession, and GKSessionDelegateclasses. We'll also cover how to send data back and forth through the connection by creating a simple text messaging app.

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iPad,iPhone,iPhone Coding,iPhone Game Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C,Bluetooth, GameKit, GKPicker, iOS SDK, iOS