The grandfather of 2D iOS game frameworks is about to get its second major update with a preview being released this week. Seems like the biggest things in this release are a much needed clean up of the API, Objective-C integration of the Chipmunk physics engine and a new set of UIKit style controls to make rendering and interacting with sliders, text areas and other controls possible without layering UIKit on top. It's also good to see them mention Apportable for porting Cocos 2D games to Android.


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