Space Invaders is one of the most important video games ever developed. Created by Tomohiro Nishikado and released in 1978 by Taito Corporation, it earned billions of dollars in revenue. It became a cultural icon, inspiring legions of non-geeks to take up video games as a hobby. Space Invaders used to be played in big game cabinets in video arcades, chewing up our allowances one quarter at a time. When the Atari 2600 home video game console went to market, Space Invaders was the "killer app" that drove sales of Atari hardware. In this tutorial, you'll build an iOS version of Space Invaders using Sprite Kit, the 2D game framework newly introduced in iOS 7. This tutorial assumes you are familiar with the basics of Sprite Kit. If you are completely new to Sprite Kit, you should go through our Sprite Kit tutorial for beginners first. Also, you will need an iPhone or iPod Touch running iOS 7 and an Apple developer account in order to get the most out of this tutorial. That is because you will be moving the ship in this game using the accelerometer, which is not present on the iOS simulator. If you don't have an iOS 7 device or developer account, you can still complete the tutorial — you just won't be able to move your ship. Without further ado, let's get ready to blast some aliens!


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