Recently, Apple announced its new augmented reality (AR) library named ARKit. For many, it looked like just another good AR library, not a technology disruptor to care about. However, if you take a look at AR progress in the past couple of years, one shouldn't be too quick to draw such conclusions.



Interacting with virtual objects in an iOS ARKit app



In this post, we will create a fun project using iOS ARKit. The user will place his fingers on a table as if they were holding a pen, tap on the thumbnail and start drawing. Once finished, the user will be able to transform their drawing into a 3D object, as shown in the animation below. The full source code for our iOS ARKit example is available at GitHub.


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