At the recent Build developer conference in San Francisco I presented a session on networking in Windows Phone 8. Part of the session was about using the Proximity APIs to cover peer-to-peer scenarios like multiplayer gaming, but the first half was dedicated to more traditional networking APIs – in particular, HTTP and sockets. Here I cover much of the same ground as in the talk, which you also can watch online. You can download the accompanying source code from MSDN: HTTP and Socket API Examples for Windows Phone 8 and WebApi Sample for Windows Phone 8.


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