In the recent years, a variety of different patterns, like MVVM/MVC and Command, have established themselves for the development of user interface oriented applications and been put to good use. This article describes specialized design patterns, which can be of use in user interface development of XAML based applications. By means of an example library, several application examples from everyday life will be used to demonstrate these design patterns and to give an idea, how these can be put into code for reusable components. Aside from the benefits of increasing reuse, such design patterns help to reduce the complexity of a system. They support the design process for future development because they advocate the common understanding of the involved designers. During implementation of the design patterns, a variety of aspects in regard to communications, performance, resource management and composite development for WPF/Silverlight/Windows Phone 7 had to be considered. The following areas will be addressed:
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This article is related to
C#,.NET,Architect,Intermediate,VS2012,.Net,Articles,Computer Tutorials,XAML
C#,.NET,Architect,Intermediate,VS2012,.Net,Articles,Computer Tutorials,XAML
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