In this series we are creating a simple arithmetic game for Android. The game is going to display a calculator-style interface to users, repeatedly presenting questions and keeping track of how many correct answers they score in a row. In the first two parts of the series we built a calculator-style user interface and implemented the bulk of the gameplay logic, including prompting the user to choose a difficulty level, presenting questions, responding to user input, and updating the score. In this last part of the series we will tie up some loose ends, implement the high scores functionality, and save the app instance data to provide continuity when the state changes.


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