This tutorial will teach you how to use the Cocos2D iOS framework in order to create simple yet advanced 2D games aimed at all iOS devices. It's designed for both novice and advanced users. Along the way, you'll learn about the Cocos2D core concepts, touch interaction, menus and transitions, actions, particles, and collisions. Read on! The Cocos2D tutorial will be divided into three parts in order to completely cover each section. After the three part tutorial, you'll be able to create an interesting 2D game using Cocos2D! Each part will produce a practical result, and the sum of all parts will produce the final game. Despite the fact that each part can be read independently, for better understanding and guidance we suggest that the tutorial be followed step by step. We've also included the source code for each part separately, providing a way to start the tutorial at any point of the tutorial without having to read the prior portions.


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