Whether you are trying to figure out why your array has 3 objects instead of 5 or why your game plays backward since the new guy started, debugging is an essential part of the development process. At the end of this article, you'll have an understanding of the most important debugging facilities available to you and how to use them to help squash your bugs in less time.We will be covering how to:Inspect your applications state using the consolePerform logging, and move beyond NSLogTrack memory usage by following object life-cycles

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