Unless you've been living under a rock, you'll have probably heard of a little iOS game called Flappy Bird. Whilst users went nuts over it, the iOS developer community's response to Flappy Bird was a bit less enthusiastic; many criticised it for its poor implementation and relative crudeness. But though several developers declared that they could have built Flappy Bird in an hour, others quietly confessed that, although they could see it was simplistic, they actually wouldn't have the first clue where to begin with writing a game for iOS – even one as simple as Flappy Bird. Games are a hugely popular genre of app, but making games is a somewhat different process to traditional application development. There are dozens of ways to build games on iOS, from cross-platform tools such as Unity, to 3rd party frameworks such Cocos2D, to built-in APIs such as SpriteKit and GLKit. Most app developers have heard of these, but many have never have tried using them. In this tutorial, we'll demystify gaming on iOS by building Flappy Bird Floaty Balloon in a couple of hours, using ordinary UIKit classes that any app developer should already be familiar with. UIKit is not designed for gaming, but as we will demonstrate, it's perfectly suitable for building a simple game such as this.


I guess you came to this post by searching similar kind of issues in any of the search engine and hope that this resolved your problem. If you find this tips useful, just drop a line below and share the link to others and who knows they might find it useful too.

Stay tuned to my blogtwitter or facebook to read more articles, tutorials, news, tips & tricks on various technology fields. Also Subscribe to our Newsletter with your Email ID to keep you updated on latest posts. We will send newsletter to your registered email address. We will not share your email address to anybody as we respect privacy.


This article is related to

Flappy Bird Clone,iPhone,iPhone Resources,iPhone Articles,iPhone Development,iPhone Game Development,iPhone Turorial,Mobile Development Tutorials,Mobile Developments,Objective C