With the iPad, it's never been a better time to be a kid! The iPad allows developers to create beautiful interactive children's books that simply cannot be replicated in any other medium. For some examples, check out The Monster at the End of This Book, Bobo Explores Light, and Wild Fables. In the old days, developers had to use third party frameworks like Cocos2d to get the job done. But now, Apple has provided their own 2D framework called Sprite Kit, which is perfect for creating these types of books. In this tutorial, you'll create an interactive children's book using the Sprite Kit framework, where you'll learn how to add objects to scenes, create animation sequences, allow the reader to interact with the book and even how to add sound and music to your book! This tutorial assumes you are familiar with at least the basics of Sprite Kit. If you are new to Sprite Kit, please check out our Sprite Kit Tutorial for Beginners first.


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