It's summertime, which for Xamarin developers means new iOS betas to explore and learn. ARKit, which debuted last year in iOS 11, has matured over the past year and in iOS 12 is much more flexible than it was previously. New iOS 12 ARKit If you haven't looked at ARKit in a year, the truly big change came from a point-release in the spring, when Apple added the capability to detect vertical and horizontal planes. Detected planes are the major junction between computer-generated geometry and the real world. Most often, you'll position your computer imagery relative to such planes. Working With Point Clouds These planes are built upon a lower-level feature; a "point cloud" generated by the system using "visual inertial odometry." Fun fact: the 'inertial' part of that includes exploiting the slight shifts inevitable from holding the device in your hand, so ARKit doesn't work as well if you put the device on a tripod. This point cloud is available to developers in the ARFrame.RawFeaturePoints property.


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