That may not be shocking to you. I did help write a book full of Java code, after all. It's shocking to me, though. I wasn't a fan when I started writing Android apps, I wasn't a fan when we began the Big Nerd Ranch Guide, and I still wasn't a huge fan when we finished it. My beef was not original or well thought out, but here are my issues, roughly: It's verbose. There's no shortened syntax for implementing callbacks, like blocks or lambdas, so you have to write a lot of boilerplate to implement even a simple interface. If you need an object that holds four things, you have to create a class with four named fields. It's rigid. Writing sensible Java constantly requires you to specify exactly which exception you're catching, to specify which type you're taking in, to check and make sure that your references aren't null, and to import every class you need to use. And while there is some flexibility at runtime, it's nowhere close to what you get in the Objective-C runtime, much less something like Ruby or Python
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This article is related to
Android, Android Development, Android Resources, Android Samples,Mobile Development Tutorials,Mobile Developments
Android, Android Development, Android Resources, Android Samples,Mobile Development Tutorials,Mobile Developments
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