If you've been developing for iOS for some time, you probably have a decent set of your own classes and utility functions that you reuse in most of your projects. The easiest way to reuse code is simply to copy/paste the source files. However, this can quickly become a maintenance nightmare. Since each app gets its own copy of the shared code, it's difficult to keep all the copies in synch for bugfixes and updates. This is where static libraries come to the rescue! A static library is a package of classes, functions, definitions and resources, which you can pack together and easily share between your projects. In this tutorial you will get hands-on experience creating your own universal static library, using two different methods. To get the most of this tutorial, you should be familiar with Objective-C and iOS programming. Knowledge of Core Image is not needed, but it would help if you're curious about how the sample application and the filtering code in the library works. Get ready to reduce, reuse, and recycle your code in the name of efficiency!
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